Vine Snare
[Magic Origins ]

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    Common
    Set: Magic Origins
    Type: Instant
    Cost: {2}{G}
    Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.


    Nissa found that the vines of the marsh could ensnare just as well as forest vines could—maybe even better.

    Non Foil Prices

    Near Mint - $0.10
    Lightly Played - $0.09
    Moderately Played - $0.08
    Heavily Played - $0.06
    Damaged - $0.05

    Foil Prices

    Near Mint Foil - $0.20
    Lightly Played Foil - $0.20
    Moderately Played Foil - $0.10
    Heavily Played Foil - $0.10
    Damaged Foil - $0.10
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